Getting into heaven is a bureaucratic nightmare in Angelo & Deemon 2
- Paula Vaynshteyn

- 2 days ago
- 4 min read
There are many different ideas around the world about what happens when we die. Thankfully, I’m fairly confident none of them include heaven being an absolute bureaucratic nightmare of paperwork and glitchy computer equipment. Still, that’s the premise of an upcoming point and click adventure, Angelo & Deemon 2: Too Hell of a Quest.
This hand-drawn, puzzle-filled adventure from Specialbit Studio is the sequel to Angelo & Deemon: Hell of a Quest, although you do not need to have played the first to enjoy the second. It’s a delightful stand-alone trip into paperwork-riddled heaven that ends up feeling more like hell, and there’s something special about it.
The wrong man for the job

In the interests of full disclosure: I haven’t played the first Angelo & Deemon game, although from what I know about it, Angelo is definitely not the right person to try and fight his way into heaven, and not just because he’s doing so with a literal demon at his side. Those don’t generally do too well up in the cloud realm.
Angelo is a streamer whose main aim in life is views and likes. He’s always chasing a viral hit, for better or for worse, and his last attempt to hit the online big time had him chasing the Grim Reaper into hell in search of a hit video. I’m sure we can all guess how well that went, but we’ve somehow ended up in heaven this time around, so things can only get better, right?
Well…
Meeting the locals

As soon as Angelo enters heaven, it’s immediately clear this is not going to be an easy process. The welcome bot, Eve, gives you two options: head in to get your soul tested, presumably for goodness, or go the other way into the waiting room to enjoy some on-the-house holy water while you wait. The fact that there’s even a waiting room should be enough of a clue that this is not a “rock up and waltz in” situation, really.
In the waiting room, you find one very sleepy old man and another man who can only be described as a perfect facsimile of the rich elite of the world. He’s convinced that by letting someone else donate minimal amounts of money in his name, he has earned his place in heaven and should be treated like a king for it. He’s dressed horribly, too, which is very on brand for that kind of person.
Heaven has hellish bureaucracy

Apparently, getting into heaven is a lot like trying to deal with the local council to change a basic detail on your file.
First comes Peter, as you’d expect if you’re up to date with your heaven lore. Sadly, in this version of heaven, he’s unable to usher you straight in, because his computer is on the fritz and he’s not trusted to make decisions for himself. Instead, you have to stick your head in a machine that judges your soul.
Peter, unable to help you bypass the system, sends you to the next level of heaven to talk to someone else, who in turn sends you through a portal to do a good deed. Deemon, despite being what he is, also gets the chance to do a good deed through a second portal.
Suddenly, Angelo is back in the land of the living, trying to help an old man who has made some very questionable financial decisions. Meanwhile, Deemon - who you also get to control for this section - is chopping fruit with a surprisingly multipurpose knife to make salad on an ancient Aboriginal ritual slab and waking up the local demon. Good job, Deemon.
Style and substance

Everything from the backgrounds to the characters is hand-drawn in Angel & Deemon 2, and it is done in a style that makes the game feel like an old-school cartoon and Monkey Island had a lovechild that nobody expected. There’s something new to see every time you look, with tiny details stealing the show at various moments.
But it’s not just the art that makes Angel & Deemon 2 enjoyable. The concept is attention-grabbing, and the characters are filled with life despite, you know, being presumably dead, as they’re in heaven when we meet them. From the awful rich guy to the old man you’re sent to help, every character is memorable in their own way.
On top of that, the game is filled with puzzles that you actually have to think about. The objectives are clear, but the solutions are far from it, something that’s an absolute must in a point and click game if you want players coming back. There’s always something so addictive about solving a puzzle that seems impossible at first glance.
The demo for Angelo & Deemon 2: Too Hell of a Quest releases via Steam on August 17, 2026, and I’d definitely recommend any point and click adventure fans give it a whirl. If you do, and you manage to figure out how to help the old man, please let me know. That’s where I failed, and my failure is going to keep me up at night.





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