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The Journey Home is beautiful, emotional, and impossible to forget

Writer: Paula Vaynshteyn
Paula Vaynshteyn
3 minutes ago
3 min read

Every so often, a game comes along that seizes control of our hearts, and we, in return, give it the power to emotionally devastate us in the best way possible. These are the games that stay with us forever as core memories, and they’re the ones that can make you think about things in your own life from a new perspective. The Journey Home is one of those games. 


The Journey Home, by husband-and-wife duo Joey’s Entertainment, is a story-driven, side-scrolling, “makes you ask what you’re doing with your life” kind of game that will punch you directly in the gut, and you’ll smile through tears while it does. I realize that doesn’t sound like much of a compliment, but this game is hypnotically beautiful and deeply thought-provoking in a way that’s incredibly difficult to pull off. 


Hypnotizing colors and shapes

Walter on a wooden path in The Journey Home

I cannot emphasize enough just how visually stunning The Journey Home is. It’s a kaleidoscope of colors, textures, and shapes that is constantly moving and evolving around you as you progress to the right. Even during sections where darkness prevails, the neon lights and natural beauty are there to help guide you.  


There are puzzles to be solved, but the one included in the demo isn’t particularly challenging. Instead, the puzzles feel less like puzzles and more like living playthings, feeding the soul with beautiful sounds and bright colors that lift the spirits. It’s almost a metaphor for finding beauty in the darkness, and yes, I’m aware that might be me reading too much into things. Again. 


I have a habit of doing that, and I don’t plan to stop. 


From the screenshots on the Steam page, what I’ve seen in the demo is barely the tip of the iceberg when it comes to stunning locations, and it’s already more than enough to make me want to fully immerse myself in more of the same. 


A matter of perspective

Walter and a glowing brain in The Journey Home

I say that The Journey Home is story-driven, and there’s definitely a story waiting to be told in the full game, but my experience with the demo is driven more by my own interpretation of the few words that are said during the short segment you get to play. It’s not particularly hard to make me cry, I’ll admit, but the “time is fleeting” theme is one that always hits me hard, because I am well aware of all the time I’ve wasted in my life. 


One of the first bits of dialogue in the demo is something along the lines of “everything, the good and the bad, led you here,” and that’s something that I try to live my life by. There are things I’ve been through that I wouldn’t wish on anybody, and it has taken me a long time to come to terms with them, but I’ve reconciled myself with the thought that they have shaped me and made me who I am today. 


So yes, even the demo of The Journey Home is something of an emotional gut punch for me, but that’s not even close to being a bad thing. I love games that leave me feeling slightly off-kilter for the rest of the day, because they force me to step away and re-evaluate. The stress I might be feeling before playing suddenly… melts away, because my mind has been forced to shift perspective. 


A personal experience

Walter near a sign that says "Echoed in Eternity" in The Journey Home

I think it’s hard to write about a game like The Journey Home, because the experience will be different for every single person who plays it based on their own experiences in life. These types of games are open to a huge amount of interpretation by individual players, rather than following a linear and defined path, and that’s what makes them inherently memorable. 


For some, The Journey Home may simply be a beautiful, colorful adventure through the life of one man. But for others, who may recognize something of themselves in the story and its characters, it will hit home in an entirely different way. It takes talent to tell a single story that can be interpreted in so many different ways, and the developers deserve some serious credit for pulling that off so meaningfully. 


Either way, this is one experience that will be difficult to forget and should be seen by as many players as possible. 


The Journey Home is set to release at some point in Q4 2026, and I am now eagerly awaiting the fresh round of emotional turmoil I’ll inevitably bring upon myself by attempting to play the whole thing in one sitting. If you want to be introduced to Walter and the stunning world Joey’s Entertainment has created, you can go and download the demo through Steam right now.

 
 
 

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